My First Spin on the Base "Stack game"


This is finally going somewhere, 
My first spin on the base idea of the "Stack Game" , things are changing and finally taking a sharper turn from the copy paste idea of me making a generic stack game with enemy waves 

What's coming with this update

  • New Spawn Axis
    Finally introduced a new axis to spawn block ,making it slightly different from the left /right block spawning 
    New spawn patterns for blocks
  • Visual Fixes
    The ground was not looking part of the vibe with the game so it went from arid desert vibe to a green grassland 
    A friend suggested to drop the outlines of the blocks ,to be honest looks better but need more opinions FS
    Fixed Enemy Colors

What's the near future now
My second idea: the walls won’t hold forever—it’s time to fight back. Enemies come in waves, THE WALL MUST HOLD. Let’s set up our defenses.


Known Bugs
There is a weird visual bug where the debris is clipping into the stack blocks 
Let me know if you all find more


Some Random Update
My high score for this update is 60 >;) (yes ik it is dropping , but you got a target to chase) 

Files

StackEnvader1.0 32 MB
Version 2.5.0 68 days ago

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