My First Spin on the Base "Stack game"
StackEnVaders » Devlog

This is finally going somewhere,
My first spin on the base idea of the "Stack Game" , things are changing and finally taking a sharper turn from the copy paste idea of me making a generic stack game with enemy waves
What's coming with this update
- New Spawn Axis
Finally introduced a new axis to spawn block ,making it slightly different from the left /right block spawning
New spawn patterns for blocks - Visual Fixes
The ground was not looking part of the vibe with the game so it went from arid desert vibe to a green grassland
A friend suggested to drop the outlines of the blocks ,to be honest looks better but need more opinions FS
Fixed Enemy Colors
What's the near future now
My second idea: the walls won’t hold forever—it’s time to fight back. Enemies come in waves, THE WALL MUST HOLD. Let’s set up our defenses.
Known Bugs
There is a weird visual bug where the debris is clipping into the stack blocks
Let me know if you all find more
Some Random Update
My high score for this update is 60 >;) (yes ik it is dropping , but you got a target to chase)
Files
StackEnvader1.0 32 MB
Version 2.5.0 68 days ago
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StackEnVaders
Simple stack game x Simple wave defence
| Status | In development |
| Author | Autumn Age |
| Genre | Rhythm |
| Tags | Space, stack, Tower Defense |
| Languages | English |
| Accessibility | One button |
More posts
- Aesthetic update for StackEnvader92 days ago
- Version 1.0 for StackEnvaders (finally past the humble beginning)Apr 28, 2025
- First long-ish term project " StackVaders"Dec 20, 2024

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